Cave is a Systems Integration term in filmmaking. In virtual production, the nuances of this term take on special meaning. Here, we break down the definition to give you a starting point.
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A projection screen array built with a curved screen, sidewalls, and a ceiling for increased immersion and interactive lighting.
This type of setup allows for increased interactivity and dynamic lighting capabilities that enhance the overall experience. By building out a space filled with these screens and walls, users can get fully enveloped in their projects and feel as if they’re actually in the scene.
Caves are most often used for creative works such as television shows, commercials, motion pictures or video games. In this setting, it is possible to project imagery onto all sides of the cave for realistic visual effects or set design. For instance, a gaming studio could use a cave to develop a new title by being able to simulate what it would look like from every angle inside the game world. Additionally, this tool can be utilized in the film industry to create seamless transitions between scenes without ever having to leave the set.
One of the more renowned implementations of this technology is found at The Digital Domain Institute in Vancouver, Canada. Here filmmakers have access to five distinct caves where they can work on projects with incredible realism and detail. Furthermore, Dreamworks Animation also utilizes these types of spaces to provide filmmakers with 3D environments tailored specifically for each scene.
With its ability to display various images on multiple surfaces, creators can bring their vision alive with captivating visuals and precise control over their environment. Although difficult to build and maintain due to its intricate nature, those who find success in utilizing them will no doubt enjoy the benefits it provides.