Asset is a Real-Time Engine term. In virtual production, the nuances of this term take on special meaning. Here, we break down the definition to give you a starting point.
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A piece of content for use in a virtual production, can include props, lighting, environments, etc.
When it comes to virtual production in film and television, the term "asset" refers to any type of digital media that can be incorporated into the scene. This could include 3D models, textures, motion capture data, characters, sets, lighting effects, and more. The most common types of assets are those that are designed specifically for a project. These could include character models, vehicles, props, environments, special effects, and other items.
The level of detail and complexity of these assets varies significantly from project to project, depending on the budget, time constraints, and other factors. Other assets may also be pre-made or purchased from third-party vendors.
In terms of which assets are the most commonly used in production, 3D models are by far the most popular. Characters and environment pieces are typically the first steps in creating a virtual world. Motion capture data is then used to give life to the characters and bring them to life on screen. Special effects such as fire, smoke, and water help create atmosphere, while textures provide additional realism to a scene. Lighting effects can help set the mood and add drama to a shot. All these elements come together to form an asset library that filmmakers use when crafting their stories.
While different projects will require different types of assets depending on their scale and scope, having a selection of quality assets to work with makes it easier for filmmakers to create engaging stories without sacrificing visual fidelity.